ver.

Mercurize

Conjuration
Dark
Enchantment
Metallic
Level 2
Range 8
Charges: 6
Afflict the target with Mercurize. The target takes 2 poison and 2 physical damage each turn for 6 turns.
If the target dies while cursed, it is raised as a Quicksilver Geist.
Geists are flying undead metallic units with many resistances and immunities.
The Geist has max HP equal to the cursed unit, and an attack dealing 10 physical damage.
Geist disappear after 32 turns

Attributes:

2Damage
6Duration
32Minion Duration
10Minion Damage

Upgrades:

4 - Morbidity
Mercurized targets also take dark damage
2 - Corrosion
Mercurized targets lose 50 physical resist
4 - Toxic Fumes
Quicksilver Geists have a noxious aura that deals 1 poison damage to enemy units within 2 tiles each turn.
3 - Mercurial Vengeance
When a Quicksilver Geist is killed, its killer is affliected with Mercurize.