ver.

Magnetize

Enchantment
Lightning
Metallic
Level 2
Range 9 (Ignores LOS)
Charges: 10
Magnetize target metallic unit.
Enemy units within a 4 tile radius of the magnetized unit are pulled 1 tiles towards the unit each turn.
Afterwards, adjecent enemy units are stunned for 1 turn. and take 3 lightning damage.
Lasts 5 turns.

Attributes:

3Damage
4Radius
5Duration

Upgrades:

4 - Radioactivity
Lowers target's lightning and arcane resist by 75.
4 - Electromagnetism
Deals lightning damage to all units in range rather than just adjacent units.
7 - Liquid Magnetism
Casts your Mercurize with 1 duration on adjacent enemy units.