Each turn, teleport 3 enemies in a 6 tile radius to random locations on the map.
Lasts 10 turns.
Attributes:
6
Radius
10
Duration
3
Num Targets
Upgrades:
2 - Num Targets
Gain 3 num targets
3 - Planar Travel
Teleported enemies take damage of a random type equal to the distance traveled.
Adds the Chaos tag.
5 - Bombs Away
Teleported enemies receive the Time Bomb debuff.
This effect deals 1 arcane damage per turn.
If the debuff is removed or the unit dies, the bomb explodes, destroying walls and dealing 25 arcane damage to all units in a 4 tile radius.