ver.

Lumbriogenesis

Blood
Conjuration
Nature
Level 3
Melee Range
Charges: 2
Sacrifice half your HP rounded up and summon a wormball with that much hp.
Wormballs regenerate 3 HP per turn and have a melee attack dealing damage equal to half their max HP.
If you sacrificed 50 or more hp, summon a worm shambler instead of a worm ball.

Attributes:

None

Upgrades:

6 - Toxogenesis
Summons a toxic worm ball instead. Toxic wormballs have a poison aura.
5 - Mechanogenesis
Summons an iron worm ball instead. Iron wormballs have many resistances.
5 - Ectogenesis
Summons a ghost worm ball instead. Ghost wormballs have many resistances, are undead, and teleport.