ver.

Death Chill

Dark
Enchantment
Ice
Level 3
Range 9
Charges: 12
Deal 11 dark damage to the target each turn for 5 turns.
If the target dies during this time, deals 11 ice damage and inflicts frozen for 5 turns on all enemies within a 3 tiles radius.
Frozen units cannot act. Frozen units unfreeze upon taking fire or physical damage.

Attributes:

11Damage
3Radius
5Duration

Upgrades:

3 - Icy Necromancy
Raise slain living units as Icy Skeletons.
3 - Slaughter Chill
Also deals poison damage to main target.
6 - Mass Death Chill
Applies Death Chill to a connected group of enemies.