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Void Slime

HP 10
Arcane
Slime

Arcane Beam

3 Arcane damage
5 range (Ignores LOS)
Beam attack
Melts through walls
50% chance to heal for 10% of original max HP each turn.
Excess healing from this effect raises max HP.
Upon reaching double the original max HP, splits into 2 slimes.
Each turn, 25% chance to blink to a random tile up to 7 tiles away
50% Physical resistance
100% Arcane resistance
100% Poison resistance