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Glass Master

HP 34
SH 7
Glass
Living

Glass Orb

12 Physical damage
14 range (Ignores LOS)
3 radius
9 turn cooldown
1 turn duration
Summon a glass orb next to the caster.
Each turn the orb inflicts glassify on enemy units in a 3 tile area.
Glassified units cannot act.
Glassified units gain -100 physical resist.
Glassified units gain 100 ice resist.
Glassified units gain 100 lightning resist.
Glassified units gain 75 fire resist.
The orb has no will of its own, each turn it will float one tile towards the target.
The orb can be destroyed by physical damage.

Summon Glass Golems

3 radius
15 turn cooldown
10 turn duration
Summons 2 temporary Glass Golems

Teleport

10 range (Ignores LOS)
9 turn cooldown
Teleports to a random tile

Glass Shard

7 Physical damage
6 range
-50% Physical resistance
50% Fire resistance
50% Lightning resistance
50% Ice resistance
50% Arcane resistance