ver.

Enchanter

HP 64
Enchantment
Living

Regeneration Aura

8 heal ally
4 radius
32 turn cooldown
8 turn duration
Each turn for 8 turns, all allied units in a 4 tile radius are healed for 8 HP.

Nightmare Aura

7 radius
16 turn cooldown
8 turn duration
Deals 2 Dark or Arcane damage to all enemies in the radius each turn

Freeze

5 range
6 turn cooldown
2 turn duration
Applies Frozen for 2 turns

Shield Ally

9 range
2 turn cooldown
Grant an ally 3 shields, to a maximum of 3